Have you ever seen a movie or read a book with a setting like these?
Each of these settings has a name: Steampunk (for the
steam/brass) and Cyberpunk (for the chrome/cybernetics). These fascinating
groups are coming into their own now, growing in popularity every year.
For the longest time, it was hard to find steampunk or
cyberpunk as their respective genres, but now they’re becoming more and more
popular. They can be attached to any other genre (from sci-fi to dystopian to
fantasy to alternate history) and can be used to make your world diverse.
Maybe you’ve been interested in using such a genre for some
time, but aren’t sure how to get started. I hope to address such a thing today.
Bringing Steam to Story
I’ve written a steampunk-dystopian story (Asher’s Song) in which our world has
been forced backward, technology-wise, while maintaining the same basic
cultures. This, I think, brings up the most important aspect of steampunk: why steam?
If you want to use steampunk, you need a good reason for
technology to have veered off in that direction. Consider our world: why aren’t
we surrounded by steam-puffing
pistons and coal miners?
Because we advanced in a different direction. We went the
route of electricity. If our world continues, we might even end up in a world
of cyberpunk. It’ll be great.
Meanwhile, what made
your world choose differently? Is electricity even discovered? Why don’t they
use it instead? What about petroleum? Do they use gasoline?
You need answers to those questions, and you need to subtly
indicate those answers. DON’T, however, spit the answer right out. Give us the
reason slowly. Let us accept your world
as we grow to know your plot and characters and setting. The reader will
give you the benefit of the doubt for a little while.
Now. Steampunk is
more than just steam and pistons and trains and pressure gauges. Each genre
has its special twist on fashion. With steampunk, you really have two standard
options. Of course, you can deviate (as I sort of did), but there are usually
two ways of doing it: Victorian or Old West.
Yup.
Many steampunk novels are told in an alternate reality where
Victorian England has exploded with steam-powered gadgets or in the Wild West
where carriages are pulled by wooden horses on wheels and six-shooters are as
common as socks.
Now you can
deviate, especially when telling a steampunk mixed with a secondary genre. For
instance, I use a combination of post-modern fashion and Victorian. Because I
mostly dealt with poor people (rather than rich), this meant a lot of drab
colors (browns and whites) with a scattering of t-shirts and jeans. I got to
use color as a comparison between people. It’s pretty great.
Cyber-plots and Cyber-characters
I’ve not yet had the pleasure of writing in this genre, but
I know a bit about it and have a few story ideas which involve such a genre.
Cyberpunk usually
takes today’s technology and blows it up into a largescale operation. One
of the most popular ways to do this is through cyborgs – part human, part
machine.
Computers, 3-D holograms, high-speed vehicles, flashing
lights, punk-fashion.
It’s all about the hardware here. Your characters might have
bionic eyes, mechanical limbs, extra memory storage inserted into their skull,
x-ray vision, lasers, and so forth. Most of the time, big corporations are the
villains, or perhaps artificial intelligence, or perhaps virtual reality.
Cyberpunk is what could happen to our world, thirty years or
so in the future. Maybe less.
It’s kinda exciting.
Meanwhile, the fashion is much more modern and subjective.
Whereas steampunk can give you the guidelines of “Victorian or Old West”,
cyberpunk doesn’t.
The best it can do is this: chrome and metallic colors with
black.
Really, it’s up to you. Your world can go the leather route,
the metallic route, the “dye-your-hair-a-million-colors” route, or any other
direction you want. Casual is more common than formal.
Bringing “–punk” Genres to Life
There’s this thing about worldbuilding in these genres: it often becomes the focus. That’s not
always a bad thing, but it can be. If your story only focuses on the tech
and the fashion – both good things – then you can lose sight of things even
more important: the plot (conflict) and characters (emotion). As cool as your
world is, the story is more important.
So. Develop your cyberpunk and steampunk worlds. They deserve to be vibrant and
well-developed. At the same time, however, introduce them carefully. Do it
quickly – otherwise it can be jarring – but do it subtly. Don’t spend two
pages describing some piece of tech. Instead, show us the people wearing their
peculiar clothing, going about their daily lives. Assume that the reader knows
how some technology works and show us what it does, rather than describing it.
Show, don’t tell.
This is another instance where that phrase is best followed.
Both of these genres
are great examples of diverse writing: they can keep your fantasy novel from
becoming stagnant, they can keep your alternate history from sounding exactly
like our world, and they can add a fresh twist to your dystopian.
Go forth and multiply your worlds.
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*note: all photos in this post belong to their respective owners and were found using the following google searches: "steampunk" and "cyberpunk", respectively. No copyright infringement intended. The "world blip" one is mine, of course. Duh.
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