Before I begin the actual post, I want to quickly apologize
for the lateness of this post, but I’ve been bedridden for the greater part of
this last week and – to be completely honest with you – didn’t even think about
missing a blog post. I didn’t have the energy to think about it. But here it is
now, so please enjoy (and pardon any moments which feel like I’ve still got a
head cold and am trying to describe something while under the influence of said
head cold…)
How many fantasy books have you read?
Myself, I’ve read dozens and dozens and dozens of them. If I
haven’t read the book, I’ve at least heard of it, and it’s on my list of “to
be read” books. That list is… exhaustive, I don’t know that I’ll ever finish
it. Exciting, isn’t it?
Now. Of the hundreds of fantasy novels (this can be any kind
of fantasy novel which isn’t Urban Fantasy or Contemporary Fantasy, which you’ll
understand why in a moment), how many boast of a History?
Some are more in-depth than others, but very, very few
fantasy novels are without their histories. A few are like Tolkien’s’ with entire
series of books dedicated to describing the history that comes before the two
stories your average reader will know and love.
Others will be more like Robert Jordan’s The Wheel of Time series, in which the
history is detailed, but it can be summed up in six pages, rather than six
thousand.
Most fantasy histories will go back two-five thousand years.
That’s a wide range, yes, but in the grand scheme of fantasy
novels, a thousand years is the blink of the cliché eye in the life of an elf
or dragon or evil dark lord.
Of the fantasies you know – the fantasies with many
thousands of years of history – how many show signs of advancing technology?
How many have doctors who are beginning to understand how the human body works?
How many have scientists and philosophers and inventors?
Off the top of my head, I can only think of a few.
Today, I want to address the issue of fantasy worlds that
never change, never advance. They feel stale, in many ways, because they are
similar to the pools of standing water in a marsh.
The Problem with Stagnancy
It took people in our world several thousand years to figure
out how to harness electricity – the power of lightning. It took us (including
the Chinese) thousands of years to understand how gunpowder works and the many
uses it has.
Even now, as we probe the deepest and most complex parts of
the human brain and body to understand then, we don’t know everything.
So. Why do I find fantasies that don’t have technological
advancement wrong?
Because it’s
unrealistic.
A world that never changes – that never makes breakthroughs
in science and medicine – isn’t real. It’s a copy, a farce.
I’m not saying your fantasy has to take place in a world
where skyscrapers are sprouting everywhere and telephones are in common use
(although that would be interesting), but I am
saying your world should be realistic in fantastical ways.
Every civilization of the past was known for some particular
advancement. The Assyrians used advanced military tactics; the Egyptians were
fantastic healers and architects. The Babylonians and Greeks were philosophers
and warriors and poets before it was cool to be all three at once (the little
hipsters). Romans built sewer systems and aqueducts and laid out cities and
roads and an empire so efficiently
that it took decades of corruption and outside attack to bring them down. The
Chinese built the largest wall in the world – a wall so large it can be seen
from orbit – while most civilizations were discovering that sticks floated (I
exaggerate, okay?).
The point is, technology
happens. Advancement and invention and learn happen. If a fantasy world
never, ever changes, then how can your reader see it as real?
The Vibrancy of Change
Now there are many fantasy stories told quite successfully
wherein no real technological or medicinal or philosophical or scientific achievements
take place.
And that’s okay.
At the same time, however, we don’t want to settle for “okay”,
do we?
The “stagnant world” has been done before. A few hundred fantasy
worlds have been created which involve total Dark Ages. Lord of the Rings, The Lion,
the Witch, and the Wardrobe, and many others come to mind.
We want to be
different, do we not? Each book should stand out from others. “I’m
different,” your story should say, “I’m special.” That’s how you grab the
attention of a reader, an agent, a publisher.
For example, Brandon Sanderson’s Mistborn trilogy takes place in a fantasy world that has been kept
under harsh submission by a foul Lord Ruler for a thousand years. It has a
slight steampunk feel, if steampunk was covered in ash and permeated with
magic.
A follow-up trilogy that takes place 300 years after the
events of the first book illustrate the exact point I’m trying to make. In this
next trilogy (the first book is Alloy of
Law), technology has leapt forward as discoveries are made. The first
skyscrapers are being built, electricity is being harnessed, motorcars are
being invented, trains crisscross the world, and everything is changing. Sanderson’s world reached – as
our world did – the industrial age.
It’s a beautiful world, with a wonderfully intricate story
told within.
Stirring Stagnancy
It can be hard to overcome a “stale” history, the stagnant
tale of an unchanging world. But at the same time it can be liberating to do
so. I want to give you three simple things to consider. It’s often best to pick
one or two areas for your world to advance in, so as not to overwhelm yourself,
and so as to avoid distracting from the story.
-Advancements in medicine.
Perhaps your world has discovered the theory of bacteria.
Some doctor realized that people get sick when they interact with other sick
people, with things sick people have touched, things sick people have coughed
on, and so forth.
Or perhaps doctors have learned how to sterilize their
instruments. Or surgery has replaced amputation.
Medicine is an easy route to go for, because it doesn’t take
much time and can often have an effect on your character’s potentially
life-threatening wounds.
It’s an easy way to show a gentle advancement of a world
into a modern age. Worlds don’t stay in the Dark Ages forever.
-Science and technology.
Perhaps people have learned how to use steam to work for
them. They have begun to experiment with pistons or gears or pulleys.
Inventors play with fire and lightning and chemicals and fry
their hair.
Science is a fascinating subject. Our world changed drastically when science leapt forward. Every day, now, science is changing. It’s advancing so quickly we can’t keep up.
Even if your world is just beginning to enter that stage of “oh
look, science is a thing”, it’s a worthwhile development.
-Education and Philosophy
Does your world have universities?
I talked about education a while back, and showed how much
of an impact education can have on your story. This is true in this case as
well.
As knowledge increases, more and more people will attempt to
learn, if it is made available to them. When you let people learn it allows
your world to become colorful in new ways: intellectually, artistically,
philosophically.
Much as religion and government should be diverse, so should
the advancement of your world.
Just as your characters vary widely from one another, let
your world be difference from those other worlds out there.
Let your story and your world be different.
What do you think? Do
you have any fantasy worlds that are beginning to enter that “industrial” age?
Leave a comment and share!
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I never even thought about that... A fantastic point though.
ReplyDeleteHope you're feeling better!
It's something I've been thinking a lot about recently, because my most recent project is sitting right on the verge of that technological change, so I thought I'd share what had crossed my mind and organized itself. ;)
DeleteThanks! I'm not 100% yet, but the virus is weakening. I SHALL BE VICTORIOUS. :P
Another great article. Thought-provoking. Thanks! :)
ReplyDeleteMy pleasure! ^_^ Thank /you/!
DeletePsst go check out your second to last paragraph. Sorry I couldn't resist. XP
ReplyDeleteOn another note, I really enjoyed this blog post. I think I really need to work on this for my other fantasy series (not Myth-Keepers) so you've definitely given me something to think about.