Today, I’d like to
take a step away from characters (for a little while) and focus on setting
again. As you might have noticed, I enjoy world building (I had a series of
posts on that in April and May). Back when I talked about world building, I
spoke rather broadly yet talked very little about what to world build.
After all, worlds are huge,
and each story has different needs. My current project (titled Agram Awakens) needed a lot of
development in magic, history, races, and government. Your project might need
excessive attention geography and currencies. Only you know. Thus, I avoided
telling you what and instead
suggested how.
That all changes today. Today, I want to suggest what. In particular, I want to suggest
what you do about religion.
For some reason I can't remember, this picture says FIVE reasons... it's lying. There's only four. |
I realize religion can be a rather touchy subject. But when
it comes to Worldbuilding, it’s really not touchy at all. We can all collectively admit (regardless of our personal views) that
people believe a lot of different things. Different from what you believe,
different from what others believe. No world has only one religion (unless it’s
a form of utopia [link]). Nor does a world have no religion. Both preposterous notions.
Yet, have you ever read a novel where this seems to be the
case? I, for one, notice a lot of YA (especially Contemporary Fiction) avoids
religions altogether. Be it Dystopian (like
Hunger Games) or Fantasy (Beyond the
Summerland), it has either ONE religion EVERYONE follows, or no religion at
all.
Go find an atlas.
The kind that lists the countries and their demographics in the back/front.
Turn to that list of demographics and find the sections for each country on
religion.
What’s this?
No country is fully
shaded one color? (Unfortunately, these maps tend to not have a color for
atheism… silly biased little maps.) And
how many colors are there?
Even grouping half a dozen religions into one color, (they
tend to do this with Chinese religions and tribal religions) there are still eight-ten colors on these maps.
This discounts hundreds
of tribal sects and religious minorities; it ignores schisms in a religious
group and bunches two dozen denominations of the Christian church into
“Protestants”.
There are far more
religions in the world than one would think.
But what about fictional worlds?
I’ve read very few speculative fiction novels in which the
world has even a quarter of the
religions our world has. Isn’t it our goal as writers and authors to mirror the
real world in our stories? How come religion is shoved to the far corner of the
mirror, the corner that is fogged up all the time and scratched in a few
places?
I’m not against worlds with no religion, nor worlds with
only one. I am against worlds that
have these things for no real reason.
Ahem.
I think I’ve made my point, now. But here are my four
reasons your world needs several religions:
1. It mirrors the real
world. I’ve already stated this, but it’s worth saying again. Our world has
dozens of religions. Why doesn’t yours? It is far more realistic to have four
or five religions than one or zero.
2. A sense of realism.
When your world has religious buildings scattered through its cities, something
feels more real about it than other
worlds. How many cities have you been in that have no religious buildings? No
mosque, no church, no temple? Even rural
towns in Kansas have little, one-room churches. Often times, the religious
building is the center of the city, like the Temple was in ancient Jerusalem.
3. They provide
conflict. You have a character who believes in this god. And another
character who believes in this god. Conflict.
Although you shouldn’t have religions just
to provide conflict, they often provide it simply by existing. This sect has
codes of honor which decree all foreigners to the religion must not read its
holy text. And your hero, being the fool he is, reads their holy texts.
What happens now?
Does the sect try to kill him? Convert him?
In addition, look back at history. Look at now, for that matter. How many wars are
fought in the name of religion? Even if
the real reason behind the war is greed or power or land, religion becomes the
scapegoat, the excuse. That can be used in fictional worlds, too.
4. They round out
characters. Oh look, I’m tying it back to characters. Characters need to be
real, right? Well, a character who believes in a god for a particular reason
sounds far more interesting than a character who believes in a god because the
author hasn’t thought up another religion yet.
Now, you don’t need to go overboard when you’re creating
religions. If your story won’t cover
them, don’t create them. If four does your novel fine, then have four. If
religion won’t come up at all, then maybe none works for you. Even one will work, if there’s a very
good reason why. Myself, I’ve got a story where religion is barely mentioned, a
story with three or four, and my current project has nineteen. That’s a little overboard, probably. But if your world
needs nineteen like mine does, go for it.
And do it well
(in fact… I’ll be posting a few tips on Sunday
for creating a well-thought out religion).
Make the religion worth your characters’ time. Because if
it’s not worth their time believing in… it’s not worth having at all.
What do you think? Do
you incorporate religion in your stories? If so, how? Leave a comment and
share, I’d love to discuss!
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